dataviz\figure\canvas/svgcanvas.rs
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use std::{
fs::File,
io::{self, Write},
};
/// A structure for creating and managing an SVG-based drawing canvas.
pub struct SvgCanvas {
/// Width of the SVG canvas.
pub width: u32,
/// Height of the SVG canvas.
pub height: u32,
/// A vector storing SVG elements as strings.
pub elements: Vec<String>,
/// Margin size for the SVG canvas.
pub margin: u32,
/// Background color of the SVG canvas.
pub background_color: String,
}
impl SvgCanvas {
/// Creates a new `SvgCanvas` with the specified dimensions, background color, and margin.
///
/// # Parameters
/// - `width`: The width of the canvas in pixels.
/// - `height`: The height of the canvas in pixels.
/// - `background_color`: The background color as a string.
/// - `margin`: Margin size in pixels.
///
/// # Returns
/// A new `SvgCanvas` instance.
pub fn new(width: u32, height: u32, background_color: &str, margin: u32) -> Self {
Self {
width,
height,
elements: vec![format!(
r#"<?xml version="1.0" encoding="UTF-8"?>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 {} {}">"#,
width, height
)],
margin,
background_color: background_color.to_string(),
}
}
/// Clears the SVG canvas by removing all elements and reinitializing.
pub fn clear(&mut self) {
// Clear all SVG elements
self.elements.clear();
}
/// Adds a line to the SVG canvas.
///
/// # Parameters
/// - `x1`, `y1`: Coordinates of the start point.
/// - `x2`, `y2`: Coordinates of the end point.
/// - `color`: The stroke color of the line.
/// - `stroke_width`: The width of the line stroke.
pub fn draw_line(
&mut self,
x1: f64,
y1: f64,
x2: f64,
y2: f64,
color: &str,
stroke_width: f64,
) {
self.elements.push(format!(
r#"<line x1="{:.2}" y1="{:.2}" x2="{:.2}" y2="{:.2}" stroke="{}" stroke-width="{:.2}"/>"#,
x1, y1, x2, y2, color, stroke_width
));
}
/// Adds a line with RGB color to the SVG canvas.
///
/// # Parameters
/// - `x1`, `y1`: Coordinates of the start point.
/// - `x2`, `y2`: Coordinates of the end point.
/// - `color`: The RGB color of the line.
/// - `stroke_width`: The width of the line stroke.
pub fn draw_line_rgb(
&mut self,
x1: f64,
y1: f64,
x2: f64,
y2: f64,
color: [u8; 3],
stroke_width: f64,
) {
self.elements.push(format!(
r#"<line x1="{:.2}" y1="{:.2}" x2="{:.2}" y2="{:.2}" stroke="rgb({},{},{})" stroke-width="{:.2}"/>"#,
x1, y1, x2, y2, color[0], color[1], color[2], stroke_width
));
}
/// Adds a rectangle to the SVG canvas.
///
/// # Parameters
/// - `x`, `y`: Coordinates of the top-left corner.
/// - `width`, `height`: Dimensions of the rectangle.
/// - `fill_color`: Fill color of the rectangle.
/// - `stroke_color`: Stroke color of the rectangle.
/// - `stroke_width`: Width of the rectangle's border.
/// - `opacity`: Opacity of the rectangle fill (0.0 to 1.0).
pub fn draw_rect(
&mut self,
x: f64,
y: f64,
width: f64,
height: f64,
fill_color: &str,
stroke_color: &str,
stroke_width: f64,
opacity: f64,
) {
self.elements.push(format!(
r#"<rect x="{:.2}" y="{:.2}" width="{:.2}" height="{:.2}" fill="{}" stroke="{}" stroke-width="{:.2}" fill-opacity="{}"/>"#,
x, y, width, height, fill_color, stroke_color, stroke_width, opacity
));
}
/// Adds a font style definition to the SVG canvas.
///
/// # Parameters
/// - `font_url`: URL of the font to be imported.
/// - `class_name`: CSS class name for applying the font.
/// - `font_family`: Name of the font family.
pub fn add_font_style(&mut self, font_url: &str, class_name: &str, font_family: &str) {
self.elements.push(format!(
r#"<style>
@import url('{}');
.{} {{
font-family: '{}', sans-serif;
}}
</style>"#,
font_url, class_name, font_family
));
}
/// Draws a circle on the SVG canvas.
///
/// # Parameters
/// - `cx`, `cy`: Coordinates of the circle's center.
/// - `r`: Radius of the circle.
/// - `color`: Fill color of the circle.
pub fn draw_circle(&mut self, cx: f64, cy: f64, r: f64, color: &str) {
self.elements.push(format!(
r#"<circle cx="{:.2}" cy="{:.2}" r="{:.2}" fill="{}"/>"#,
cx, cy, r, color
));
}
/// Adds a text element to the SVG canvas.
///
/// # Parameters
/// - `x`, `y`: Coordinates of the text's position.
/// - `text`: The text content.
/// - `font_size`: Font size of the text.
/// - `color`: Text color.
pub fn draw_text(&mut self, x: f64, y: f64, text: &str, font_size: f64, color: &str) {
self.elements.push(format!(
r#"<text x="{:.2}" y="{:.2}" font-size="{:.2}" text-anchor="middle" fill="{}">{}</text>"#,
x, y, font_size, color, text
));
}
/// Adds a text element to the SVG canvas.
///
/// # Parameters
/// - `x`, `y`: Coordinates of the text's position.
/// - `text`: The text content.
/// - `font_size`: Font size of the text.
/// - `color`: Text color.
pub fn draw_title(&mut self, x: f64, y: f64, text: &str, font_size: f64, color: &str) {
self.elements.push(format!(
r#"<text x="{:.2}" y="{:.2}" font-size="{:.2}" text-anchor="middle" fill="{}">{}</text>"#,
x, y, font_size, color ,text
));
}
/// Draws a grid on the SVG canvas.
///
/// # Parameters
/// - `x_min`, `x_max`: Horizontal range for the grid.
/// - `y_min`, `y_max`: Vertical range for the grid.
/// - `x_ticks`: Number of grid lines along the x-axis.
/// - `y_ticks`: Number of grid lines along the y-axis.
/// - `color`: Color of the grid lines.
pub fn draw_grid(
&mut self,
x_min: f64,
x_max: f64,
y_min: f64,
y_max: f64,
x_ticks: usize,
y_ticks: usize,
color: &str,
) {
let x_step = (x_max - x_min) / x_ticks as f64;
let y_step = (y_max - y_min) / y_ticks as f64;
for i in 0..=x_ticks {
let x = x_min + i as f64 * x_step;
self.draw_line(x, y_min, x, y_max, color, 0.5);
}
for i in 0..=y_ticks {
let y = y_min + i as f64 * y_step;
self.draw_line(x_min, y, x_max, y, color, 0.5);
}
}
/// Saves the SVG content to a file.
///
/// # Parameters
/// - `file_path`: The path to save the SVG file.
///
/// # Errors
/// Returns an `io::Result` if saving fails.
pub fn save(&self, file_path: &str) -> io::Result<()> {
let mut file = File::create(file_path)?;
for element in &self.elements {
writeln!(file, "{}", element)?;
}
writeln!(file, "</svg>")?;
Ok(())
}
/// Retrieves the SVG content as a single string.
///
/// # Returns
/// The complete SVG as a string.
pub fn get_svg_as_text(&self) -> String {
let mut svg = String::new();
for element in &self.elements {
svg.push_str(element);
}
svg.push_str("</svg>");
svg
}
}